1N opening |
15-17hcp balanced (may have 5cd major), full writeup of 1N responses includes Stayman, transfers, Smolen, handling interference, Garbage Stayman. Nick's Garbarge Stayman notes |
Four-way transfers |
Special handling with minor-suit transfers
(1N-2 ,
1N-2N)
If opener has Hxx or better in the transferred suit, bid
the "in-between" suit. Responder can bid 3N if
appropriate. Otherwise, bid the transfer suit.
|
2N opening |
20-21hcp balanced (may have 5cd major), full writeup of 2N responses. Use Puppet Stayman to respond. |
Responding to 2 opener "waiting" |
2 =At least 1 King;
2 =bust;
opener shows hand, then bid on. Better to use "control showing" responses.
|
Bergen Raises |
With 4-card support for a major, expands beyond Jacoby 2N:
3 |
Constructive |
3 |
Limit |
3 of other major |
Ambiguous splinter |
3 of major |
Pre-emptive |
|
Fourth suit forcing |
Bidding 4th suit - game-forcing, asks partner to describe hand (in priority order):
- Raise partner's suit with 3 cards
- Bid NT if 4th suit stopped
- Raise 4th suit with 4 cards
- Make most natural bid otherwise
EXCEPTION: 1 in this sequence: 1 -1 -1 -1 is NOT forcing.
|
Help-suit game try |
When opener's 1-of-major opening is raised to 2, bidding another suit is the help-suit game try. It asks partner if he can "help" in that suit. Maybe you have a half-stopper, or Axxx, or whatever. It's a mechanism like splinters, for finding games (or even slams) with less than the normal 26 (or 32) HCP.
This could be used over a limit raise, if you are slamming?
|
Impossible Spade |
After this sequence, 1 - 1N (forcing) - 2 or 2
2 |
limit raise of the minor; with either 5+ clubs or 4+ diamonds.
Responder can't have a Spade suit as they would have bid that instead of 1N. |
3 or 3 |
8-9hcp raise or minor. |
2 or 2N |
If neither of the above bids is correct, choose the appropriate one of these |
|
Major openings |
partial writeup of 1 of major responses
Modified Jacoby 2N, Splinters
2-over-1 partial writeup, 2over1 agreement with Nick
Raising with 3-card support (article by Dave Vidaver) |
Minor openings |
Minor opening / major response scenarios
Minor opening / non-major response scenarios
Inverted minor raise shows 4-cd support, opening hand, denies 4-cd major. [With Scott, I play it this way]
Criss-cross (jump-shift into other minor shows limit-raise) |
New Minor Forcing |
INCOMPLETE Used after 1m - 1M - 1N sequence.
Opener has limited their hand to 12-15hcp.
Responder bids other minor to inquire about support for their major.
Openers responds (in priority order):
2M | 3-card support for major. Less than maximum hand. |
3M | 3-card support for major. Maximum hand. |
2 | If major was , shows 4-card heart suit. |
2N | Balanced minimum. |
3N | Balanced maximum. |
Rebid own minor at cheapest level | Default. Long minor only.
Missing stoppers in other minor. |
|
Reverse Bergen |
With 4-card support for a major, expands beyond Jacoby 2N:
3 |
10-11 HCP; limit raise |
3 |
7-9 HCP; weak hand |
3 of opener's major |
0-7 HCP; pre-emptive |
|
Two-way Drury |
Similar to Reverse Drury, but now over 3rd/4th seat
major-suit opener 2
or 2 asks if it's a full opener.
2 promises 3-card support
w/ 10+ hcp.
2 same with exactly 4+ -card support.
Opener then responds:
2 of their suit | Light opener |
Anything else | Full 13+ opener |
Responder continues as needed. Notes:
1. if responder holds long club suit they bid 2 , then 3 over any bid by opener.
2. Drury is OFF over interference, EXCEPT 1 .
|
Rule of 15 |
In 4th seat, open any hand where high card points plus the number of Spades is 15
or higher. Concept is that a weaker hand would have more Spades -- and can find a
partial there. |
Rule of 20 / (Rule of 22) |
When evaluating a borderline opening hand, add the number of cards in the
two longest suits to the high card points. If that is 20 or higher, go ahead and open.
Note: Jerry Helms recommends that you additionally have 2 quick tricks. |
Rule of 9 |
Helps to decide when to make a penalty double, or how to proceed after partner makes a takeout or re-opening double.
In either case, first add up:
- Level of the contract
- Number of cards in opponent's suit
- Number of honors in opponent's suit (including 10s)
NOTE: Devalue honor holdings such as KQ, KJ, KQJ, QJ, QJT by 1
Double for penalty, if count is 9 (with extras). Always double with 10 or more.
In a competitive auction, when partner has doubled,
if above sum is 9 or more, PASS.
Otherwise, either bid your best suit, or raise your partner with a minimum of two card in
their suit.
Exceptions:
- If count comes to 8 AND you have at least 2 unexpected tricks, you may pass -- converting the double to penalty.
- If opponents open in a game bid, it is often correct to pass even your count is less
than 9
|
"8 over 8" |
Responding to 1N opener, holding 8hcp and 8 cards 8 or higher,
invite with 2N. Otherwise, PASS.
Also applies when holding flat 14hcp. Consider opening 1N with 8 cards 8 or higher.
|
Checkback 2N (aka Spiral) |
Responder inquires about strength of support in 1m-1M-2M sequence. See
Minor opening / major response scenarios
|
Wolff Relay |
Used after 1m - 1M - 2N sequence to show weak hand, less than game-going values.
PASS, 3N, or 4M -- are signoffs.
Any other bid except for 3 is game forcing.
Possible bids:
3 | Relay to 3 , then: |
|
Same major | Pass or correct (staying on 3 level!) |
3 | After 1 shows weak 5-5 in majors. Opener passes or corrects to 3 |
3 | Unknown -- needs discussion!! |
3N | Slam interest in opener's minor |
|
3 | Similar to New Minor Forcing: |
|
3OM | 4 cards in other major. Responder can bid 3N or 4M accordingly |
3M | 3-card support. Responder bids accordingly. |
3N | Neither of the above. |
|
3M | 5+ cards, extras, slam interest |
3 | After 1 , shows 5-5 or better in majors, forcing |
3 | After 1 , Unknown -- needs discussion!! |
|
Feature ask (over weak 2s) |
Basic method for responder to find out strength of
partner's weak 2 bid. With good hand, opener bids
a "feature" -- usually a short suit, or suit with
an honor. With a lousy hand, opener rebids their suit.
|
Gambling 3N | 6-5 in minors. Responder bids carefully :-) |
Preempt hand evaluation |
Opener:- count "playing" tricks:
- Every card after 3rd in trump
- Aces, supported Kings (Kx), covered Queens (AQx, KQx)
- Then bid count +2 Vul, or +3 NotVul -- but don't go above a "game" bid in that suit
Responder: subtract 2 (Vul) or 3 (NotVul), then - Add quick tricks:
- A, K, or Q of trump = 1 trick each
- In other suits: AK=2, AQ=1.5, KQ=1, A=1, Kx=0.5
- Singleton, with trump support = 1 trick
- Void, with trump support = 2 trick
- And bid or pass accordingly. Example: Vul, opener has 7 playing tricks -- opens 3
; responder has 5 quick tricks -- bids 6
|
Rule of 2-3-4 | Ely Culbertson's rule on how high to make a preemptive call. Writeup at bridgehands.com |
Weak 2s |
6-card suit, usually a major. 5-10hcp normal range.
Standard treatment - vulnerable should have 2 of top 3
honors. Experts disagree... |
Asking Bids |
With a known major-suit fit, a non-jump to the 5 level (bypassing 4N) asks for first-
or second-round controls in that suit. Bid:
5 of agreed suit | no controls in asked suit |
6 of agreed suit | second round control of asked suit |
cuebid of asked suit | first round control of asked suit |
Note that you can only ask about suits lower than the agreed suit.
|
1430 Gerber |
4 over NT opening asks for Aces 4 =1 or 4; 4 =0/3; 4 =2.
Now, there is always room for asker to bail at 4N.
Then, 5 asks for Kings.
|
Grand Slam Force | With a known fit, a jump bid of 5N inquires about partner's top three trump honors. With 2 or more trump controls, responder makes a Grand Slam call in the trump suit. Otherwise, the responder signs off in a Small Slam. |
Kickback |
If "slamming" suit is Hearts, 4 is RKC1430 ask:
4N | 1 or 4 |
5 | 0 or 3 |
5 | 2 or 5, no queen |
5 | 2 or 5, have queen |
Now asker always has room to bail at 5 . Further
bids are same as RKCB.
NOTES:
- Not alertable during auction as it can "wake up" partner. Must
be disclosed before opening lead.
- Because 4
is Kickback, 4N is a Spade cuebid.
|
Roman KeyCard Blackwood (1430) |
4N asks how many of 5 "controls" -- 4 aces & K of trump:
5 | 1 or 4 |
5 | 0 or 3 |
|
cheapest non-signoff 5-lvl bid is "queen ask" (iow over 5 , 5 is ask)
5trump | No Queen, unknown # of Kings |
5N | Have Queen, but no Kings |
6suit | Have Queen, and King of suit |
|
5 | 2 or 5, no queen of trump |
5 | 2 or 5, with queen of trump |
|
5N "specific King ask" - guarantees all 5 controls
6suit (below trump) | Kings of suit |
6trump | No kings below trump |
6suit (above trump) | Some partnerships agree that asking for Kings means a strong desire to get to 7. Thus one can respond with a void ABOVE 6 of trump. |
| 5N | even number with a useful void somewhere |
6 | 1 with a useful void somewhere |
6 | 3 with a useful void somewhere |
|
DEPO |
Handle RKCB interference:
DBL with even, PASS with odd, number of controls.
|
Multi-Landy |
DBL | 5+-card minor and 4-card major. | |
| 2 | Pass or correct to  |
| 2 | Bid your major |
| 2 / | To play, this is my suit |
2 | 2-suited (~4-4) in the majors |
| 2 | Pick your major |
| 2 or 2 | Best choice |
2 | 6+-card major |
| 2 | Pass or correct to  |
| 2 | Pass with ,
else bid 3 or something else (invitational) |
| 3 | Pass or correct to
(invitational) |
| 3 | Pass with ,
else bid 4 |
2 or  | 5-card major and 4+ card minor |
| 2N | Short in major & want to play in minor |
| other | bid appropriately |
2N | Both minors |
3 or 3 | Natural |
|
Leaping Michaels |
Strong 5-5 over weak 2s (and 3s!); better than opening hand; suits should be: AKxxx, AQxxx, KQJxx (one suit has to have an Ace!)
Opps. bid | Our bid | Meaning |
2 or 3 | 4 | Clubs + a major |
2 or 3 | 4 | Both majors |
2 or 3 | 4 | Clubs + Spades |
2 or 3 | 4 | Diamonds + Spades |
2 or 3 | 4 | Clubs + Hearts |
2 or 3 | 4 | Diamonds + Hearts |
3 | 4 | Both majors |
3 | 4 | Diamonds + a major |
any 2 or 3 bid | 4N | Both minors |
|
Responses to Leaping Michaels: | |
Both suits known | Pick one! |
Clubs + unknown major | Bid 4 to ask for major (you can support either); 5 otherwise |
Diamonds + unknown major | Bid 4 to ask for major -- leaper passes or corrects; 5 otherwise |
|
|
Mathe |
Against Strong 1 opens (e.g., Precision):
1 / / | Natural overcall |
DBL | 4-4 (or better when vulnerable) in the majors |
1N | 4-4 (or better when vulnerable) in the minors -- can be pre-emptive |
2 | natural overcall -- alertable! |
|
Michaels cue bid |
Showing 5-5 distribution; most of hcp should be in these suits
Over a major, shows other major & unspecified minor. 2N asks for minor.
Over a minor, shows BOTH majors.
Normally, hand is weak or strong. With intermediate hand, make an overcall instead.
Advancer makes minimum response with weak hand, otherwise jumps or cuebids.
|
Unusual NT |
Jump to 2N over 1-lvl bid 4N over pre-empt. Shows 5-5 in 2 lowest unbid suits; most of hcp should be in these suits.
We also play "Unusual 1N" when bid over opponents' 1-over-1 auaction. Eg. 1 - P - 1 - 1N shows 5-5 in the black suits. |
Four-suit transfers (used when opponents double 1N for penalties) |
RDBL is transfer to 2 , 2 =2 , 2 =2 , 2 =2
|
Handle lead-directing doubles of 1N responses (e.g., transfers or Stayman) |
When opponents double a transfer (or Stayman) bid, it's usually lead-directing. Use RDBL to mean "I want to play here." Thus, the sequence 1N - P - 2 - DBL - RDBL means "I want to play 2 redoubled!"
1N Response |
Bid (by 1N opener) after lead-directing double |
Transfer, e.g., 2 |
RDBL="to play"; 2 ="I have 3+ spades"; PASS="fewer than 3 spades, don't like hearts" |
Stayman, e.g., 2 |
RDBL="to play"; 2 ="No 4-card major"; 2 |2 ="I have 4-card major"; PASS="No 4-card major, don't like clubs" |
Transferor then bids appropriately:
- Leaves redouble in with support.
- Bids the transfer suit (2
over 2 **) -- drop bid.
- Bids transfer again at 3 level -- please accept the transfer!
|
Interference over 2 |
Control responses are OFF; DBL == bust; PASS == have something; any other bid shows slam interest. |
Jordan | 2N following takeout double of partner's opener, shows good support with 10+ hcp. |
Lebensohl
|
Used in 3 different scenarios:
- handling 1NT interference,
- response to takeout double over weak-2 opening by opponents, and
- response to opener's reverse
1) Over 1NT interference:
Initiated by responder after partner has opened 1NT and right hand opponent (RHO) has overcalled with two in a suit.
Off over 2 interference, except if artificial showing specific suits (e.g., Landy showing majors).
Opener |
Overcaller |
Responder |
Response |
Meaning and Subsequent Bidding |
1NT |
2 , 2 , or 2 |
2 in a higher ranking suit |
natural and non-forcing |
2NT |
a puppet bid forcing the opener to bid 3 ; after that:
- 3 in suit of lower rank than overcalled: natural, to play
- 3 in suit of higher rank than overcalled: natural, invitational
- 3 in the overcalled suit: Stayman, asking partner to bid a 4-card major suit and showing a stopper in the overcalled suit
- 3NT: to play, showing a stopper
|
3 in any suit except that overcalled |
natural, forcing to game |
3 in the overcalled suit |
Stayman, asking the partner to bid a 4-card major suit and denying a stopper in the overcalled suit |
3NT |
to play, denying a stopper |
Over artificial interference (e.g., Cappelletti, DONT):
- Both suits known: cheaper cuebid is invitational, higher is forcing. All Lebensohl rules are on.
- One suit known: known suit is cuebid.
- No known suit: you can't use cuebid.
- Cuebid is Stayman-like unless overcall shows both majors (e.g., Cappelletti 2
)
- Delayed cuebids deny stopper
- 4-level jumps retain original meaning
- Delayed DBL (after PASS) is penalty.
- Delayed suit bid is competitive.
- Vs. artificial doubles (e.g., DONT): IGNORE IT! 2
is Stayman, etc.
- Vs. penalty doubles, use four-suit transfers (RDBL is
, 2 is , etc.)
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2) Response to takeout double over opponent's weak 2 bid (eg., 2 - DBL - P - ?):
- With weak hand (0 to bad 7 hcp), bid 2N which relays to 3
. Doubler either passes or corrects.
- With intermediate hand (good 7 to 11 hcp), bid directly at 3 level.
NOTE: when holding 4 or 5 cards in a major ABOVE the weak-2 suit:
- With 4-card major, relay through 2N, then cue-bid.
- With 5-card major, relay then bid the suit.
- With game values, bid the game.
If there is room at 2-level, for example over 2 , 2 is weak.
Relay to 3 is now intermediate with 5-card suit.
Direct to 3 would be game forcing.
NOTE: with strong hand, opener can bypass 3 relay and bid appropriately.
3) Responding to opener's 2-level reverse
With 2-level reverse, opener shows 16+ hcp. Using Lebensohl, responder with weak hand (5-7 hcp) can stop short of game. With better hand, responder can now make game-forcing bid.
3a) Responding to opener's reverse to 2
(eg., 1 - P - 1 - P - 2 - P - ?):
- With weak hand, bid 2N. Opener relays to 3
. Responder either passes or corrects. Opener should then drop.
- Any other bid is game forcing.
With a strong hand, opener can and will bid more than 3 .
3b) Responding to opener's reverse to 2
(eg., 1 - P - 1 - P - 2 - P - ?):
- With weak hand, bid 4th suit which relays to 3
. Responder either passes or corrects. Opener should then drop.
- Any other bid including 2N is game forcing.
Again, with a strong hand, opener can and will bid more than 3 .
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Maximal double |
After 1M-2M sequence, over inteference where normal
invites are not available, DBL shows game invite.
Partner bids 3M or 4M depending.
Can leave double in, with stack in their suit.
Examples: 1 - (2 ) - 2 - (3 ) - DBL;
1 - (2 ) - 2 - (3 ) - DBL
Also used when we are overcalling & opponents bid & raise in a lower suit:
Example: (1 ) - 1 - (3 ) - DBL (3 would be merely competitive); |
Negative Double |
Over 1 of minor and opponent's 1-level overcall, DBL promises:
1 - (1 ) - DBL |
6+ hcp, and 4+ cards in BOTH majors |
1m - (1 ) - DBL |
6+ hcp, and either 1) 4 spades, or 2) weaker with 5+ spades |
1m - (1 ) - DBL |
10+ hcp, and either 1) 4 hearts, or 2) weaker with 5+ hearts |
1 - (2 ) - DBL |
8+ hcp, and 4+ cards in at least 1 major |
1M - (2m) - DBL |
8+ hcp, and 4+ cards in other major |
1 - (2 ) - DBL |
10+ hcp, and 4+ cards in BOTH minors |
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Responsive double | Response to a takeout
double or overcall, when opponents have bid & raised
their suit.
1M - X - 2M - X is responsive double, scattered values,
4 cards in the other major
and no long suits (because you would bid a 5-cd suit
if you had it!).
When you double over partner's overcall
(e.g., 1H - 1S - 2H - X), you should also be able to tolerate
partner bidding their suit again (IOW, have 2+ cards in
that suit.)
6-8 hcp at 2-level;
9+ hcp at 3-level
NOTE: if opponents have bid & raised a minor, the responsive
double promises 4-4 in the majors.
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Rule of 2 1 0 |
When deciding to bid 5 over 5 in a competitive auction:
- With 2 of their suit, X for penalty
- With 1 of their suit, pass
- With no cards in their suit, bid 5
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Support double / redouble | Over interference following 1x - any - 1M - any, double shows 3-cd support.
Ex: 1 - P - 1 - 2 - DBL shows 3-cd spade support.
Support redouble used over takeout-double interference.
Ex: 1 - P - 1 - DBL - RDBL shows 3-cd heart support.
We play no upper limit on this type of double. NOTE: many players set the limit at 2 or 2 |
Unusual vs. Unusual (method 1) | Mechanism for handling Michaels or Unusual NT interference (most common version I play):
Cue bid higher suit | 10+ hcp with a fit (iow, limit raise or better) |
Cue bid lower suit, IF KNOWN | 10+ hcp, no fit |
Raise our suit | Competitive with support |
New suit (or new minor if 2nd suit not known) | Invitational with 5cd suit |
Double | Values in one of opps. suit & ability to penalize opps. in one or both suits. |
Pass |
Several possible hands:
- Good defensive hand, but not sure if we can set them.
- Lousy hand.
- No other bid makes sense.
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